Many agile practitioners will be familiar with the ball point, or ball flow, game - a simple and fun way to teach groups fundamental agile concepts such as self-organisation, iteration and velocity.
The ball point may be used as a tool to teach more than the basics, and because of its fun nature it brings willingness to learn and improved absorption of knowledge.
During this workshop we look at how to set up and facilitate the ball flow game to give maximum value to participants, including priming them for learning. We then introduce other agile concepts that can be taught using simple extensions to the game.
If you haven’t played before, you’ll learn techniques to help explain and feel agile principles. If you have played before, you’ll get a chance to hone your skills and experiment with scale and teaching others.
With all the conference tracks merging into a single room, we’ll have a unique opportunity to attempt what could be the world’s largest ball point game.
John Clapham is an independent coach, trainer and consultant. He specialises in team coaching and continuous delivery, including agile and DevOps. He helps teams to build great products, and organisations learn to become more effective, productive and enjoyable to work in. His broad experience in software development ranges from start-up to enterprise scale, formed in the publishing, telecommunications, commerce, defense and public sector arenas.